#recomp

Dragon Ball Z: Burst Limit gets a native Windows x64 port
A fan static recompilation of the US Xbox 360 version of Dragon Ball Z: Burst Limit now runs as a native Windows program. You still need your own disc image.
Original Halo Gets an Unofficial Port, Batman Arkham Asylum Runs Natively on PC
Fan-made Halo port, Batman: Arkham Asylum running natively on Windows, RPCS3 fixing Ratchet & Clank, and more small news from the scene.
▶DK64Recomp-NX brings Donkey Kong 64 to the Nintendo Switch
A Switch port of the PC static recomp of Donkey Kong 64 runs the whole game on HOS 22.0.0 with Atmosphère. You still need your own ROM.

Dead or Alive Xtreme Beach Volleyball gets a native Windows port (0.5.3 Beta)
A static recomp port of the original Xbox game runs natively on Windows 10/11. Bring your own USA ISO and here's how to set it up.

Free Riders Recompiled Brings Xbox 360 Sonic Free Riders to Windows, Linux and Android
An unofficial static recompilation of Xbox 360 Sonic Free Riders for Windows, Linux and Android. You still need your own USA/Europe disc.
MegaMan X - Recomp NX now runs full speed on stock clocks
Thorhax's MegaMan X - Recomp NX hits full speed at the stock CPU clock, with faster rendering and a fix for invisible enemies in widescreen.

Muscle March gets a native PC port through static recompilation
An unofficial beta port of the WiiWare game Muscle March runs natively on macOS, Linux, Steam Deck and Windows. You bring your own WAD and key.
▶SwitchRecomp runs Super Mario Odyssey as a native PC program
A Switch static recompiler is running Super Mario Odyssey on PC with no emulator. It's early, has bugs, and isn't released yet.
Daytona USA Lands on Nintendo Switch via Static Recompilation
Daytona-NX-Modern brings Daytona USA to the Nintendo Switch via Sega Model 2 static AOT recompilation, locking at an authentic 57.52 FPS.

Estacado Brings The Darkness (Xbox 360) to PC Through Static Recomp
A fan-made static recomp of The Darkness (Xbox 360, 2007) is in pre-release, and the author says it runs on Steam Deck under Proton Experimental.
Need for Speed: Most Wanted (2005) goes native on Apple Silicon Macs
A static recomp of the 2005 PC racer now runs natively on Apple Silicon Macs. v1.0 is out, and you bring your own Black Edition copy.

Silent Hill 2 static recomp now runs natively on Switch, Enhanced Edition included
sh2-nx, a static recomp of the PC Silent Hill 2, now runs natively on Switch with Enhanced Edition support. Tested on hardware up to the Hospital.
Snowboard Kids 2: Recompiled lands on Nintendo Switch
A community Switch port of the N64 recomp of Snowboard Kids 2 is out as v1.0.0-switch.1. It runs on real hardware, with performance still rough.

The Wind Waker Lands Natively on Switch via Two New Recomp and Decomp Ports
Two new native homebrew ports bring The Wind Waker to the Nintendo Switch, utilizing static recompilation and decompilation instead of emulation.

Quiver Launcher drops to wrangle the growing pile of recomp and decomp projects
Quiver Launcher arrives on GBAtemp to help scene members track and manage static recompilations and decompilations.
Wipeout 3 Special Edition gets a native dual-screen port for the AYN Thor
A solo dev built a static recomp of PS1 Wipeout 3: Special Edition for the AYN Thor, with 60 fps and a live second-screen HUD. Needs your own PAL disc.

Final Fantasy III SNES Disassembled and Undergoing C Reimplementation
Modder Givemesteak shares progress on a C source reimplementation of Final Fantasy III/VI for the SNES using custom tooling.

Lost Odyssey gets an experimental native port through static recompilation
LostOdysseyRecomp runs the Xbox 360 RPG natively on Windows, Linux, macOS and Android. You still need your own game files.

Marchwind 64 brings Super Robot Wars 64 to PC, Steam Deck and Android in English
A fan recomp of Super Robot Wars 64, a game that never left Japan, is out as a feature preview for Windows, macOS, Linux, Steam Deck and Android.
Sonic Adventure Recomp Hits Beta, Dreamcast Build Goes Public
A beta Sonic Adventure recomp for Dreamcast has gone public, according to a YouTube upload. Here's what we can confirm and what we can't.
xboxrecomp: the first public static recomp toolkit for the original Xbox
sp00nznet's xboxrecomp (v0.13.1) turns original Xbox games into native Windows builds. Useful if you port games, not if you just want to play.
Wind Waker HD gets a native recomp port, no Cemu underneath
ZeldaWWHDRecomp runs the Wii U Wind Waker HD natively on macOS, Linux, Windows and Android. The notes cover the next release, v0.2.11.
▶Monster Hunter Tri Wii Port Nears Reality via AI-Assisted Recomp
A hobbyist uses AI-assisted recompilation based on Mario Kart Wii work to port Monster Hunter Tri to PlayStation Vita.
3dsrecomp and Zakuro bring 3DS static recompilation and Rust emulation to the table
Check out 3dsrecomp and Zakuro, a new AOT static recompiler and Rust emulator project for the 3DS platform.

Estacado Brings The Darkness to PC via Xbox 360 Static Recompilation
Estacado, a static recompilation of The Darkness for PC, launches its first pre-release with high framerates and mouse look.
▶suyu v0.0.11 Drops with Big Static Recompiler Boosts and Standalone Game Export
suyu v0.0.11 arrives with massive static recompiler speedups, macOS revival, and new standalone game exports.