Page 5

Native Wii U Ports Released for Snes9xGX, FCE Ultra GX, and Visual Boy Advance GX
Developer Tantric has released native Wii U ports for Snes9xGX, FCE Ultra GX, and Visual Boy Advance GX with Aroma support.
▶New non-XeLL Mupen64 port brings N64 emulation to the Xbox 360
A non-XeLL port of Mupen64 for the Xbox 360 has been released, featuring an interpreter core and AI involvement.
Nugget: a C++ SDK and open BIOS for the original PlayStation
Nugget bundles PSYQo, a C++ SDK, and OpenBIOS, a from-scratch Sony BIOS rewrite, for PS1 homebrew devs.
NX on Orbis runs the Eden Switch emulator on a jailbroken PS4 Pro, and the author's done with it
An experimental Eden Switch port for PS4 Pro (FW 12.02, GoldHEN) is open source now. Mario Kart 8 Deluxe runs at 13-16 fps. The author has stopped working on it.

PS5 UltraPack builds installable PS5 packages on macOS, no Wine needed
A new macOS app builds PS5 .pkg files without Wine or Sony DLLs, and its author says they launch on retail firmware 11.60.
Ratchet & Clank 3: Up Your Arsenal PS2 gets a decompilation project on GitHub
A new GitHub project is decompiling Ratchet & Clank 3: Up Your Arsenal for PS2 into C source. Here's what the repo shows and what it doesn't.
Going Commando decomp reaches 1.79% byte-matched, and AI is in the workflow
The open PS2 decomp of Ratchet & Clank: Going Commando (USA v1.01) reports 1.79% of loaded code matched. Not a playable PC port yet.
Redditor builds a PC-to-Android VR streamer that uses your phone's gyro
A Reddit user says they wrote their own tool to stream PC games to an Android phone in VR, with gyro camera control. No name, repo or numbers yet.
▶shadPS4 pushes a new pre-release build from commit 0fe263a
shadPS4, the open-source PS4 emulator, tagged a new pre-release on October 7, 2026. The source gives no release notes, so the changes are unclear.

Vita IPTV v0.1 brings a native IPTV player to PS Vita and PS TV
A hobby IPTV player for PS Vita and PS TV, built with AI help, with its own modern TLS for https playlists and streams.
Xbox Cloud Gaming App Lands on PS5 Homebrew
An unofficial Xbox Cloud Gaming app has arrived for jailbroken PS5 consoles, bringing Microsoft's streaming service to Sony's hardware.
An AI agent ported Zuma Deluxe to PS Vita. The build isn't out yet.
A 2003 PC game runs on PS Vita after an AI agent decompiled it. So far it works with CPU rendering, and the .vpk isn't published yet.
▶Titanfall 2 VR Mod Drops With an Installer Voiced by Viper Himself
CircuitLord's Titanfall 2 VR mod is out, featuring a slick installer voiced by the actual actor for Viper. Here is what you need to know.

Call of Duty: World at War Zombies ported to PS Vita
Call of Duty: World at War Zombies has been officially ported to the PS Vita by developer devnoname120, bringing round-based survival to handhelds.
▶Xenia Edge adds experimental Xefu support for Original Xbox emulation on Xbox 360
Xenia Edge introduces experimental Xefu support, bringing Original Xbox emulation capabilities to the Xbox 360.
SSPI-PS5 Enters Console Testing for Direct Dump-to-FPKG Installations
SSPI-PS5 has moved to beta testing on homebrew-enabled PlayStation 5 consoles, bringing background extraction and package installation.
Umineko Project Lands on PlayStation Vita in Version 1.0
The massive visual novel Umineko Project is now available on PlayStation Vita v1.0, featuring PS3 assets, full voice acting, and a custom engine.

Someone Asked Claude to Build Apple CarPlay for the PS Vita
An AI-assisted project brings a CarPlay-style app to the PS Vita via streaming, requiring an Android companion device.
▶Super Mario Bros. Wonder now runs natively on PC, no emulator needed
XDA and Notebookcheck both report Super Mario Bros. Wonder now runs on PC as a native port. Details on who built it are thin.
▶Tony Hawk's Underground Arrives Natively on PS Vita via Agentic AI
Tony Hawk's Underground gets a native PS Vita port built with agentic AI, running at 60 fps with full features.
▶Monster Hunter Tri Wii Port Nears Reality via AI-Assisted Recomp
A hobbyist uses AI-assisted recompilation based on Mario Kart Wii work to port Monster Hunter Tri to PlayStation Vita.
▶ESP32-P4 Runs Game Boy Advance at Full Speed with New RISC-V JIT
Developer nnicultra ports gpSP to the ESP32-P4 with a RISC-V JIT, hitting 59.7 FPS with no frameskip on first-party titles.
Happy Wheels rolls onto the PS Vita thanks to a new fan port
Happy Wheels is now playable on the PS Vita thanks to a fan port using the Android version of the game.

Punch Quest Port WIP Teased for PS Vita
A hobbyist developer shares a work-in-progress AI-assisted port of Punch Quest for the PlayStation Vita.