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▶Halcyra rebuilds Rec Room from its 2017-2020 era for PCVR and Quest
A fan group is rebuilding the shut-down VR social game Rec Room as Halcyra. It runs on PCVR and Quest, but it isn't open to everyone yet.
▶Halo CE Vita Multiplayer Beta v1.1.0 Released
Halo CE for PS Vita version 1.1.0 beta 1 adds online multiplayer, four-player co-op, custom maps, and performance optimizations.

Mankind Divided Gets Wall-Punching in VR
A Reddit user says Mankind Divided now lets you punch weak walls in VR, with no third-person cutscene for physical actions.

Mushihimesama Futari's Xbox 360 version gets a native Switch port
A native Nintendo Switch port of the Xbox 360 version of Mushihimesama Futari is out, built with RexGlue and needing no overclock.
PS5Tailscale Brings Out-of-Home Remote Access to Jailbroken PS5s
A new PS5 homebrew tool, PS5Tailscale, lets you remotely connect to a jailbroken console outside your local network, complete with beta Rest Mode support.

RPCS3 fixes the rear-view mirror in early Gran Turismo 6
RPCS3 fixed the corrupted rear-view mirror in early Gran Turismo 6 versions up to 1.05. Kd-11 made the fix.
Wipeout 3 Special Edition gets a native dual-screen port for the AYN Thor
A solo dev built a static recomp of PS1 Wipeout 3: Special Edition for the AYN Thor, with 60 fps and a live second-screen HUD. Needs your own PAL disc.

Prospero-win Brings Native Windows Games to Homebrew PS5
Developer mpereiraesaa released version 0.1.0 of prospero-win, a homebrew app running Windows games natively on jailbroken PS5 hardware via Wine.

Autorun Brings Windows PC Games to the Nintendo Switch via Wine and Box64
A new homebrew app lets you run 32-bit Windows games on a hacked Nintendo Switch using Wine and Box64.

Lost Odyssey gets an experimental native port through static recompilation
LostOdysseyRecomp runs the Xbox 360 RPG natively on Windows, Linux, macOS and Android. You still need your own game files.
N64 recomp devs go to war with AI 'slopcomps'
Banjo-Kazooie and Zelda recomp devs slam AI-generated PC ports as 'a race to the bottom'. A Beetle Adventure Racing decomp dev joins in.
OpenRCT2 Lands on PS5 as a Native Homebrew Port
RollerCoaster Tycoon 2 comes to PlayStation 5 via a new native homebrew port by developer icepuente.
ps5-fake-sdk lets you build PS5 homebrew games in Unity and Unreal Engine 5
A new project provides a standalone SDK stand-in for jailbroken PS5 consoles, letting developers compile games in Unity and Unreal Engine 5.
Sonic Adventure Recomp Hits Beta, Dreamcast Build Goes Public
A beta Sonic Adventure recomp for Dreamcast has gone public, according to a YouTube upload. Here's what we can confirm and what we can't.
▶Spider-Man Remastered gets a free full VR alpha. You swing with your own arms
SpidyVR puts Spider-Man Remastered in VR with physical web swinging and real punches. Free, Steam only, early alpha.
▶Someone got Steam running natively on PS5, and it's rough
A Reddit user says a native Steam client runs on PS5. QR login, cached login and library list work. Controller input too. Still a primitive proof of concept.
xboxrecomp: the first public static recomp toolkit for the original Xbox
sp00nznet's xboxrecomp (v0.13.1) turns original Xbox games into native Windows builds. Useful if you port games, not if you just want to play.
▶A SimHub add-on makes your motion rig react when you climb into a Titan in Titanfall 2 VR
A hobbyist SimHub add-on ties a motion sim to Titan movement in the new Titanfall 2 VR mod. Here's what it does and what you need.
Atmosphere 1.12.0 adds initial support for Switch firmware 23.0.0
Atmosphere 1.12.0 is out with initial support for Switch firmware 23.0.0. Here's what changed, what to update first, and the memory trade-off.
F.E.A.R. Gets a Horror-Packed VR Mod
F.E.A.R. is now playable in virtual reality thanks to new modding work, turning the classic shooter into a 2026 must-play.

Final Fantasy III SNES Disassembled and Undergoing C Reimplementation
Modder Givemesteak shares progress on a C source reimplementation of Final Fantasy III/VI for the SNES using custom tooling.

GoldenEye 007 gets a native PC port at v0.5.0, built with AI coding agents
jkdansereau's GoldenEye 007 PC port hit v0.5.0 with 2-4 player split-screen. It runs on Windows, Linux and Steam Deck, and you still need your own ROM.

GoldenEye 007 Lands on PS Vita with a Native 1.0 Release
GoldenEye 007 version 1.0 is out for homebrew-enabled PS Vita consoles, bringing all 20 single-player missions at 60 fps.
▶KytyPS5 now runs Marvel's Wolverine cutscenes and early gameplay on PC
KytyPS5, the experimental PS5 emulator for PC, now shows cutscenes and early gameplay from Marvel's Wolverine, though at single-digit frame rates.