OpenRCT2 Lands on PS5 as a Native Homebrew Port
RollerCoaster Tycoon 2 comes to PlayStation 5 via a new native homebrew port by developer icepuente.
RollerCoaster Tycoon 2 has officially landed on PlayStation 5 as a native homebrew port, courtesy of developer icepuente. If you are tinkering with console homebrew and want to run classic management sims on modern hardware, this release is worth grabbing your own game files for.
Following in-depth preliminary testing, the developer released the build and asked users to report any bugs directly through the GitHub issues tab. Getting it running requires supplying your own game assets, which has always been the standard dance for engine recreations of this scale.
In my view, seeing classic PC titles leap natively onto current-gen console hardware via reverse-engineered engines never gets old. While everyone watches heavy emulation projects grind away at complex system architectures, these lightweight native ports remind us how much life older code has when hackers open up the target platform. It is a neat project for anyone looking to build theme parks with a controller on a Sunday afternoon.

